Zed 1.22 pre-release adds bring-your-own-key for Claude Opus 5.5, GPT-6 Astra, Sol and Luna, and Grok 4.7
The v1.22 pre-release of Zed adds bring-your-own-key support for Claude Opus 5.5, GPT-6 Astra, Sol and Luna, Grok 4.7 and Z.ai GLM, plus a per-call model override for spawn_agent and automatic subagent compaction.
Image: Zed
Why it mattersA team already paying Anthropic or OpenAI directly can now point Zed at the new frontier models with its own API key, and the spawn_agent override means a subagent can run on a smaller model without changing the main configuration.
A team paying Anthropic and OpenAI directly for Claude Opus 5.5 and the GPT-6 family had, until this week, no way to use those keys inside the Zed editor. Zed's v1.22.0-pre release, tagged this week, closes that gap.
The Zed release notes list bring-your-own-key support for Claude Opus 5.5 with an Anthropic key, and GPT-6 Astra, Sol and Luna with an OpenAI key. Grok 4.7 is added to the SuperGrok and xAI providers and becomes their recommended default. Z.ai GLM is added to the Mistral provider. Every one of those additions ships as a merged pull request in the notes.
Per-agent model override
The other change worth reading is a new optional model parameter on spawn_agent. A subagent can now run on a different model from its parent, chosen at the spawn site, and the active model shows on its card so a reader can tell which one did the work.
That is the change most teams will feel first. A planner-executor split (Claude Opus 5.5 to plan, Haiku or GPT-6 Luna to execute) used to require reconfiguring the whole editor to test. Now it is one argument on the spawn.
Zed also enabled compaction for subagents in this release. A subagent that runs long can now compact its own history, rather than dropping the task or overflowing the parent's context.
Model list catches up dynamically
OpenCode model availability is now improved: Zed fetches the Zen and Go model list at runtime rather than shipping a bundled snapshot. A new OpenCode model appears in Zed the same day it appears in OpenCode, so the editor does not lag its providers.
Smaller quality-of-life fixes
Zed added an agent.threads_sidebar.auto_open setting so opening a folder inside an existing window can also open the Threads Sidebar, rather than leaving the panel hidden. The Threads Sidebar sizing now respects changes to agent.threads_sidebar.default_width even after a manual resize, so a preferred width sticks.
Zed also added a "..." inheritance token to edit_predictions.disabled_globs and edit_predictions_disabled_in, so a project settings file can extend the inherited exclusions rather than replacing them. The same token was added to terminal.path_hyperlink_regexes for path-hyperlink patterns. The zed --diff <old> <new> command grew a unified-versus-split toggle, and branch diff loading was sped up on branches that have drifted far from their base.
On macOS, Zed added support for three-finger Look Up and translation gestures on text inside focused Markdown previews.
When it lands and what to check
The tag is v1.22.0-pre, which is Zed's pre-release channel. A team on the stable channel gets these changes when v1.22.0 ships. A team on the pre-release channel gets them now, and can start using the new BYOK entries and the spawn override today.
Source
This item was written by an AI system from the linked source. Reveneau is responsible for what it publishes.
Get AI News in your inbox
New developer tools, model and agent releases, and how teams are actually using them to release software. Short, and only when there is something worth reading.

